Input lag where the car doesn't respond for a significant amount of time while steering can be resolved by changing the DampeningEnabled="1" string to "0" in vehicleset_pc_custom_pad.xml and reselecting the "Custom" controller scheme in game. However, there seems to be a bug in the game that reverts changed values to their old values. To save a set-up, use the Shift button.With ATI cards, you can enable Morphological Filtering in the driver, this gives good AA but comes with a huge performance drop. Apparently AA in S2U is software-based that makes the 'classic' AA not work.
See this thread for how to tweak set-ups for more responsive handling. This is mostly caused by the default set-ups being very loose.The one thing really missing is tyre grip in the FFB. Disbale 'Allow Game To Adjust Settings' in Logitech Profiler. Should work with custom wheel file as well. Edit DampeningEnabled="1" string to "0" in vehicleset_pc_custom_pad.xml and reselect controller scheme in game (to custom pad of course).Force AF to 16x through the gfx card driver.Settings (car set-up, graphics) do not stick.Cars feel like floating instead of driving on asphalt.This car guide will help players pick out the best cars for driving on. Some cars in Need for Speed Shift are much easier to drive than others, so picking the right cars can make life much easier for new players. Picking the best cars in Need for Speed Shift can therefor be difficult, but it does matter. Should it be deleted, the text of the post is as follows: Need for Speed Shift has over seventy cars, all of which have different driving character. Issues fixed Ī poster on NoGripRacing details numerous fixes for a number of problems here. Players have reported an issue with Nvidia's Maxwell video cards where a single black frame is rendered at random moments when using cockpit view.